PSP2 Collab Items Post-Release

Sunday, November 29th, 2009

http://www.pso-world.com/forums/showpost.php?p=2398551&postcount=18

So it looks like SEGA can afford allowing extra collaborations beyond the UMD space. Might I make a couple of suggestions (though not wholly inclusive):

CHAOS;HEAD

  • All the Di-Swords as swords, except for Rimi’s which would be a Twin Dagger
  • Suimei Academy uniforms for men and women. Women would have more variations, particularly in choices like stocking colors, etc.
  • Seira-tan’s outfit, pre and post-awakening versions
  • Possibly Rimi’s “Final Attack” as a Photon Mirage? Doubtful
  • Hair styles covered from CHAOS;HEAD not already covered by PSP2

.hack

  • Kite’s Twin Daggers, Haseo’s X-Form Twin Daggers
  • Data Drain Bracelet as a Photon Mirage
  • All 8 Epitaphs as MAGs
  • Hair styles covered from .hack not already covered by PSP2

Sadly, I cannot think of anything for Steins;Gate. Despite it having a story x1000 that of CHAOS;HEAD, it unfortunately would not fit… :(

Steins;Gate Summaries

Saturday, November 7th, 2009

http://naomi.thewafflehouse.net/sg/

Feel free to visit the site; character profiles don’t have spoilers, but the summaries will. Read at your own risk. :)

The page can be updated at any time, and chapters won’t all be up at once as I’m going over them to make sure they’re good to go.

The summaries are more intended for people who wish to play through the game, but don’t have a good grasp of Japanese. If you’re playing the demo, you can go through the Prologue and Chapter 1 summaries.

P.S. If anyone knows where I can get a text of the Steins;Gate story in the November issue of Nitroplus Complete, please let me know. Willing to translate! :)

P.S.S. Please leave comments about Steins;Gate summaries here!

Review: Steins;Gate

Saturday, October 31st, 2009

Following the jump is a review of Steins;Gate, which was released on the Xbox 360 for the Japanese audience on Oct. 15, 2009. This review has no real spoilers, so you should be good to read it.
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Steins;Gate

Friday, October 30th, 2009

Running the game and so far I’m liking it. I also like how they’ve structured the storyline, makes the character routes more enjoyable compared to how they had it for CHAOS;HEAD NOAH.

If I have time, I’ll post more on the game, but it will likely be a full review or something similar.


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