Lost Planet 2 PS3 Demo Videos

Friday, September 25th, 2009

A regular solo play on the Lost Planet 2 PS3 demo, which came out on September 24, 2009 at TGS 2009. The video is also available in 720p60 with 5.1 audio (AC3), at the following links:

Part 1: YouTube | Megaupload (687 MB)
Part 2: YouTube | Megaupload (905 MB)
Part 3: YouTube | Megaupload (870 MB)

Please be advised that you will need a high-end computer, or maybe a PS3 to play these. Otherwise, please enjoy the YouTube videos! :)

All videos were recorded using the Hauppauge HD-PVR, and captured at 720p60 with Dolby Digital 5.1 audio. Of course, you won’t hear the 5.1 audio unless you check out the transport stream files I uploaded for your convenience.

Kojima on Games

Friday, September 25th, 2009

Here’s Kojima on developing for different platforms other than the PS3:

“I don’t make games for platforms,” Kojima said. “I make games for players, and it’s because of the players that I’m able to be here.”

Statement of the century, right here.

Thoughts: LP2 Demo on PS3

Thursday, September 24th, 2009

So it’s been maybe a month already since the 360 demo came out, so let’s see how the PS3 demo fares:

  • First off, the demo starts up at the beginning of the game, sans the story. We get three sections, all of which are through akrid, but feature the new jungle areas in general.
  • Some of your favorites are back, but as usual are not too hard to kill.
  • It appears they’ve tuned up the difficulty of the Salamander AI, and he’s now quite a bit tougher to beat. Same goes for trying to survive in his insides; more akrid are spawning at a time.
  • The opening menu and the Salamander battle now feature orchestrated music! I wonder which orchestra they hired, but damn do they have a budget…

The framerate has drastically improved, even sometimes reaching 60 fps! I don’t know whether that’s a result of a month in the development lifecycle being very meaningful, or if the power of MT Framework is utilizing the 6 CPU cores on the PS3 efficiently. Seeing my previous benchmarks for RE:5 when switching from a dual-core to a quad-core CPU, this is probably not too farfetched of a possibility…

That said, an update to the 360 demo would help give me an understanding of whether this performance boost carried over to the 360 as a result of improvements in MT Framework 2.0, or if the PS3 will end up being the victor.

Canadian PSN Card

Sunday, July 26th, 2009

PSN

Doesn’t look like anything special, but thought I might just point out what they look like. They were earlier mentioned in the official blog, since they hadn’t been around for quite a while.


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