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	<title>NAOMI &#187; benchmark</title>
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	<description>「僕と契約して、魔法少女になってよ！」</description>
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		<title>RE:5 Benchmark Part Quatre</title>
		<link>http://naomi.thewafflehouse.net/blog/2009/08/19/re5-benchmark-part-quatre/</link>
		<comments>http://naomi.thewafflehouse.net/blog/2009/08/19/re5-benchmark-part-quatre/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 02:43:06 +0000</pubDate>
		<dc:creator>velocity7</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://naomi.thewafflehouse.net/blog/?p=704</guid>
		<description><![CDATA[This time, we&#8217;ll be trying out Windows 7 Professional, 64-bit. These are the results: DirectX 9: DirectX 10: Since it&#8217;s variable benchmarks, the results vary from time to time, so that these two manage to match each other is not &#8230; <a href="http://naomi.thewafflehouse.net/blog/2009/08/19/re5-benchmark-part-quatre/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This time, we&#8217;ll be trying out Windows 7 Professional, 64-bit. These are the results:</p>
<p>DirectX 9:</p>
<p style="text-align: center;"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/RE5DX9-2009-08-19-22-39-01-15.jpg"><img class="aligncenter size-medium wp-image-707" title="RE5DX9 2009-08-19 22-39-01-15" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/RE5DX9-2009-08-19-22-39-01-15-300x187.jpg" alt="RE5DX9 2009-08-19 22-39-01-15" width="300" height="187" /></a></p>
<p>DirectX 10:</p>
<p style="text-align: center;"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/RE5DX10-2009-08-19-22-25-22-59.jpg"><img class="aligncenter size-medium wp-image-705" title="RE5DX10 2009-08-19 22-25-22-59" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/RE5DX10-2009-08-19-22-25-22-59-300x187.jpg" alt="RE5DX10 2009-08-19 22-25-22-59" width="300" height="187" /></a></p>
<p style="text-align: left;">Since it&#8217;s variable benchmarks, the results vary from time to time, so that these two manage to match each other is not too shabby.</p>
<p style="text-align: left;">Edit: On an extra note, the CPU usage jumped to about 80-90% on DirectX 9 and 10, hmm&#8230; I wonder if being on 32-bit before had bottlenecked MT Framework&#8217;s ability to use 4 cores? Or was it that my readings back on Windows XP 32-bit for CPU usage were inherently bad?</p>
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		<item>
		<title>RE:5 Benchmark, Part Trois</title>
		<link>http://naomi.thewafflehouse.net/blog/2009/08/15/re5-benchmark-part-trois/</link>
		<comments>http://naomi.thewafflehouse.net/blog/2009/08/15/re5-benchmark-part-trois/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 22:31:28 +0000</pubDate>
		<dc:creator>velocity7</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://naomi.thewafflehouse.net/blog/?p=688</guid>
		<description><![CDATA[This time, with a Core 2 Quad, Q6700: Same settings as before. If you want to know how CPU-bound this game is&#8230; on my E6600, the CPU usage was at 100%. On the Q6700, the CPU usage only spiked at &#8230; <a href="http://naomi.thewafflehouse.net/blog/2009/08/15/re5-benchmark-part-trois/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This time, with a Core 2 Quad, Q6700:</p>
<p style="text-align: center;"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/re5-2.jpg"><img class="aligncenter size-medium wp-image-689" title="re5-2" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/re5-2-300x187.jpg" alt="re5-2" width="300" height="187" /></a></p>
<p>Same settings as before.</p>
<p>If you want to know how CPU-bound this game is&#8230; on my E6600, the CPU usage was at 100%. On the Q6700, the CPU usage only spiked at about 35-45%.</p>
<p>On a sidenote, my temperatures were 25 degrees idle and 35 degrees load. I think it&#8217;s because I screwed up my thermal paste application earlier (using OCZ FreeZe), and now I got it right. Ambient is also 25 degrees celsius, so this is pretty insane.</p>
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		<item>
		<title>RE:5 Benchmark, Part Deux</title>
		<link>http://naomi.thewafflehouse.net/blog/2009/08/07/re5-benchmark-part-deux/</link>
		<comments>http://naomi.thewafflehouse.net/blog/2009/08/07/re5-benchmark-part-deux/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 05:54:25 +0000</pubDate>
		<dc:creator>velocity7</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://naomi.thewafflehouse.net/blog/?p=486</guid>
		<description><![CDATA[This time, with a Geforce GTS 250 1 GB:]]></description>
			<content:encoded><![CDATA[<p>This time, with a Geforce GTS 250 1 GB:</p>
<p align="center"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/re5.jpg"><img class="aligncenter size-medium wp-image-488" title="re5" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/08/re5-300x187.jpg" alt="re5" width="300" height="187" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Lost Planet Colonies Benchmark</title>
		<link>http://naomi.thewafflehouse.net/blog/2009/07/29/lost-planet-colonies-benchmark/</link>
		<comments>http://naomi.thewafflehouse.net/blog/2009/07/29/lost-planet-colonies-benchmark/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 06:18:16 +0000</pubDate>
		<dc:creator>velocity7</dc:creator>
				<category><![CDATA[Lost Planet]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://naomi.thewafflehouse.net/blog/?p=471</guid>
		<description><![CDATA[Interesting results. The game doesn&#8217;t look as visually impressive as Resident Evil 5. Then again, RE:5 was put out about 3 years later, so it&#8217;s somewhat unfair to compare the two. Using 190.38 Forceware, and settings were maxed (disabled AA, &#8230; <a href="http://naomi.thewafflehouse.net/blog/2009/07/29/lost-planet-colonies-benchmark/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p align="center"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/07/lpbench.jpg"><img class="aligncenter size-medium wp-image-472" title="lpbench" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/07/lpbench-300x187.jpg" alt="lpbench" width="300" height="187" /></a></p>
<p>Interesting results. The game doesn&#8217;t look as visually impressive as Resident Evil 5. Then again, RE:5 was put out about 3 years later, so it&#8217;s somewhat unfair to compare the two. Using 190.38 Forceware, and settings were maxed (disabled AA, however).</p>
<p>I should note that the game boasts a Core 2 Quad logo at the beginning of the game when you start it. It also sports an nVidia logo.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>RE:5 Benchmark</title>
		<link>http://naomi.thewafflehouse.net/blog/2009/07/17/re5-benchmark/</link>
		<comments>http://naomi.thewafflehouse.net/blog/2009/07/17/re5-benchmark/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 05:20:09 +0000</pubDate>
		<dc:creator>velocity7</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[resident evil 5]]></category>

		<guid isPermaLink="false">http://naomi.thewafflehouse.net/blog/?p=451</guid>
		<description><![CDATA[Now if you haven&#8217;t gotten it yet, I suggest you do. Here&#8217;s my results for the Variable Benchmark: Settings were 1680&#215;1050, no AA, High on Shadows, Texture, and Overall Quality. Uncapped framerate, no V-Sync. ForceWare was the latest at time &#8230; <a href="http://naomi.thewafflehouse.net/blog/2009/07/17/re5-benchmark/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Now if you haven&#8217;t gotten it yet, <a href="http://www.nzone.com/object/nzone_re5_downloads.html">I suggest you do</a>. Here&#8217;s my results for the Variable Benchmark:</p>
<p style="text-align: center;"><a rel="lightbox" href="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/07/res9.jpg"><img class="size-medium wp-image-450  aligncenter" title="res9" src="http://naomi.thewafflehouse.net/blog/wp-content/uploads/2009/07/res9-300x187.jpg" alt="res9" width="300" height="187" /></a></p>
<p>Settings were 1680&#215;1050, no AA, High on Shadows, Texture, and Overall Quality. Uncapped framerate, no V-Sync. ForceWare was the latest at time of writing, which is 186.18. Before I used 182.02 and CPU usage went from 90-100%, though the result then was <strong>40.1</strong> average FPS. 186.18 ForceWare puts it at most 80% CPU usage and <strong>40.4</strong> average FPS. I wonder if it has something to do with PhysX&#8230;</p>
]]></content:encoded>
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