Toyota joins the Kool-aid crew

October 22nd, 2009

There are some stupid statements, and then there are some more stupid ones:

“Home game machines are no good. Playing something that realistic makes the need for cars disappear.”

Really? Then why the hell did you put the FT-86 into Gran Turismo 5, might I ask? Also, games don’t let me drive to university. Just saying.

Potential DIY Racing Cockpit…?

October 22nd, 2009

http://gtfgtfp.x0.com/30.html#no-pipecut

Looks pretty interesting. If I have time, I might make an attempt, but I’d have to see how much PVC tubes and fittings would cost me. It’s certainly more daunting than trying to assemble a model kit.

GTFP703

About the 360 again…

October 17th, 2009

I know I talked about 360 users already having trouble getting storage space, and then this happens:

Brand-X Memory Units Won’t Work in Next 360 Update

So no more Datel Memory Units that are 2GB or whatever. Great way to piss off your userbase, Microsoft.

Harvard: Canada’s Internet Sucks

October 16th, 2009

Word:

The 232-page study, commissioned by American regulators and released Wednesday evening, found that Canada rates poorly compared to peer countries when measures such as national broadband adoption, network capacity and prices are taken into account.

Funny, a week ago, there was an ISP-funded report saying otherwise:

The report, commissioned by Bell, Bell Aliant, Rogers, Cogeco, Telus, Shaw and SaskTel and prepared by telecommunications consultant Mark Goldberg, found that Canadians are well served in broadband, contrary to the findings of other international reports.

Kojima-san doesn’t have to make Metal Gear Solid anymore.

October 15th, 2009

Just saying.

PS3/360: Lifecycle

October 8th, 2009

You’ll have to forgive me for the long rant, but I just wanted to get this out there.

Read the rest of this entry »

Lost Planet 2 PS3 Demo Videos

September 25th, 2009

A regular solo play on the Lost Planet 2 PS3 demo, which came out on September 24, 2009 at TGS 2009. The video is also available in 720p60 with 5.1 audio (AC3), at the following links:

Part 1: YouTube | Megaupload (687 MB)
Part 2: YouTube | Megaupload (905 MB)
Part 3: YouTube | Megaupload (870 MB)

Please be advised that you will need a high-end computer, or maybe a PS3 to play these. Otherwise, please enjoy the YouTube videos! :)

All videos were recorded using the Hauppauge HD-PVR, and captured at 720p60 with Dolby Digital 5.1 audio. Of course, you won’t hear the 5.1 audio unless you check out the transport stream files I uploaded for your convenience.

Kojima on Games

September 25th, 2009

Here’s Kojima on developing for different platforms other than the PS3:

“I don’t make games for platforms,” Kojima said. “I make games for players, and it’s because of the players that I’m able to be here.”

Statement of the century, right here.

Conan O’Brien and Anime, Part Deux

September 24th, 2009

http://www.tonightshowwithconanobrien.com/video/clips/conan-and-andy-do-anime-again-0292209/1159869

Again?! LOL

Thoughts: LP2 Demo on PS3

September 24th, 2009

So it’s been maybe a month already since the 360 demo came out, so let’s see how the PS3 demo fares:

  • First off, the demo starts up at the beginning of the game, sans the story. We get three sections, all of which are through akrid, but feature the new jungle areas in general.
  • Some of your favorites are back, but as usual are not too hard to kill.
  • It appears they’ve tuned up the difficulty of the Salamander AI, and he’s now quite a bit tougher to beat. Same goes for trying to survive in his insides; more akrid are spawning at a time.
  • The opening menu and the Salamander battle now feature orchestrated music! I wonder which orchestra they hired, but damn do they have a budget…

The framerate has drastically improved, even sometimes reaching 60 fps! I don’t know whether that’s a result of a month in the development lifecycle being very meaningful, or if the power of MT Framework is utilizing the 6 CPU cores on the PS3 efficiently. Seeing my previous benchmarks for RE:5 when switching from a dual-core to a quad-core CPU, this is probably not too farfetched of a possibility…

That said, an update to the 360 demo would help give me an understanding of whether this performance boost carried over to the 360 as a result of improvements in MT Framework 2.0, or if the PS3 will end up being the victor.


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