Archive for March, 2008

1/100 Exia: The 8 Hour Job

Monday, March 24th, 2008

32 images in all, enjoy the gallery. :)








Mabinogi/GameGuard under Wine (not working)

Thursday, March 20th, 2008

http://appdb.winehq.org/objectManager.php?sClass=version&iId=11252

I’ve opened up a Mabinogi application entry here, since no one else has done it. Either Mabinogi has to be working properly, or GameGuard needs to start working:

http://appdb.winehq.org/objectManager.php?sClass=version&iId=7198

Please take the time to register and vote for GameGuard or Mabinogi support in Wine; GameGuard moreso.

P.S. Mabinogi in the above link may take time to be approved before appearing.

16,512円

Wednesday, March 12th, 2008

 clannadshipment.jpg

すごく高いですねw

Suggestion: Services and Cards for Gold

Wednesday, March 12th, 2008

This is linked on the Nexon forums. This is also linked at Mabinogi World.

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Brawl is an awesome game

Monday, March 10th, 2008

Here’s my Brawl code: 5069-3600-4854

(geez, why is Nintendo making us add new codes  now?)

If you’ve added me, please reply in comments with your Brawl Code! :)

CLANNAD Movie Review

Friday, March 7th, 2008

Dezaki Osamu makes another attempt at adapting one of Key’s works, this time, CLANNAD. Though with only 90 minutes to tell the story, he opts for a different approach which may not appeal to all viewers. Unlike a previous review I wrote on Initial D 3rd Stage, I won’t be going into a summary like I did before, nor will I be writing any spoilers.

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Mabinogi Guild

Friday, March 7th, 2008

Mind you this guild is meant only for social/club purposes. Just so we can have fun. :)

MGS4 Part 2: Kojima reads my letter!

Thursday, March 6th, 2008

Holy shit, my letter got read at 19:30!

Too bad he still insists that the game is too big. D:

Anyways, the game’s English voices are still awesome anyway, even without the Japanese voices. I do hope he will change his mind sometime before the discs go to print. :)

A few shots from Mabinogi Open Beta

Wednesday, March 5th, 2008

Be wary, 1672×974 resolution (windowed).

mabinogi_2008_03_06_002.jpg mabinogi_2008_03_06_001.jpg

Poll: 100% or 98% for clothing repair success rate?

Monday, March 3rd, 2008

A poll has been put up at Mabinogi World; make your vote!

In the Korean servers, Simon in Dunbarton had the unique ability to repair clothing at a 100% success rate, and for cheap. This preserved hard-to-get clothing items or event-specific, one-of-a-kind clothing. However, it has a disadvantage of affecting the tailoring economy in Mabinogi, in that clothing is impossible to break and tailors may not have opportunity to make their usual gold.

Even if 98% does help the economy, that 2% will destroy any event-related clothing that you can never get ever again.

Make your choice known! You may post comments in the thread on the significance of this particular change.


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