More after the jump.
What I’m coming to notice is that a lot of people are claiming that CLANNAD TV as a whole was a “failure” as an anime, mainly because it failed to throw in After Story within the last arc of the series. Let me tell you something; I am actually glad Kyoto Animation didn’t squeeze it in. After Story is way too big of an arc, probably just as long as School Life on its own. It cannot run as a 3-episode OVA, nor as a single episode, but it will require minimum 13. If it doesn’t meet that requirement, there is no way CLANNAD can be properly explored. After Story is the most important part of CLANNAD, and it needs to be told properly. To end on episode 22 is a hard decision to make, but one that is necessary (and will tick off a lot of fans, I will bet).
My personal note is that, playing the game is not a prerequisite for watching the anime and enjoying it to its fullest. It’s rather that it’s a prerequisite for understanding the decisions that the higher-ups had to make.
CLANNAD was a very ambitious project by Key back in 2004, and as a result, its anime counterpart will also be as ambitious. To properly develop it takes a lot more time than AIR TV or Kanon 2006 did.
The other thing to note is that Haruhi is the bigger money-maker for Kyoto Animation. They’ll likely need it to help funding for the second season. 😉